What the @*$!?

WARNING: Swearing will feature prominently in this post, as will a discussion of sexual material. Children, if your parents shout at you for reading this then it is officially YOUR PROBLEM. Okay?

I feel this may also be the place to apologise for missing a week of posts; didn’t stop writing them, did stop posting them. Don’t know why

Language can enable us to do many things; articulate our ideas, express our sorrow, reveal our love, and tell somebody else’s embarrassing stories to name but a few. Every language has approached these and other practicalities of the everyday life they are designed to assist in different ways (there is one language I have heard of with no word for left or right, meaning that they refer to everything in terms of points of a compass and all members of the tribe thus have an inbuilt sense of where north is at all times), but there is one feature that every language from Japanese to Klingon has managed to incorporate, something without which a language would not be as complete and fully-fabricated as it ought, and which is almost always the first thing learnt by a student of a new language; swearing.

(Aside Note: English, partly due to its flexible nature and the fact that it didn’t really develop as a language until everyone else had rather shown it the way, has always been a particularly good language for being thoroughly foul and dirty, and since it’s the only language I have any degree of reasonable proficiency in I think I’ll stick to that for the time being. If anyone knows anything interesting about swearing in other languages, please feel free to leave them in the comments)

Swearing, swearwords and bad language itself generally have one of three sources; many of the ‘milder’ swearwords tend to have a religious origin, and more specifically refer either to content considered evil by the Church/some form of condemnation to evil (so ‘damn’, in reference to being ‘damned’ by Satan), or to stuff considered in some way blasphemous and therefore wrong (the British idiom ‘bloody’ stems from the Tudor expression ‘God’s Blood’, which along with similar references such as ‘Christ’s Passion’ suggested that the Holy Trinity was in some way fallible and human, and thus capable of human weakness and vice- this was blasphemy according to the Church and therefore wrong). The place of ‘mid-level’ swearwords is generally taken by rather crude references to excrement, egestion and bodily emissions in general (piss, shit etc.). The ‘worst swearwords’ in modern society are of course sexual in nature, be they either references to genitalia, prostitution or the act itself.

The reason for these ideas having become sweary & inappropriate is a fairly simple, but nonetheless interesting, route to track. When the Church ruled the land, anything considered blasphemous or wrong according to their literature and world view was frowned upon at best and punished severely at worst, so words connected to these ideas were simply not broached in public. People knew what they meant, of course, and in seedy or otherwise ‘underground’ places, where the Church’s reach was weak, these words found a home, instantly connecting them with this ‘dirty’ side of society. Poo and sex, of course, have always been considered ‘dirty’ among polite society, something always kept behind closed doors (I’ve done an entire post on the sex aspect of this before) and are thus equally shocking and ripe for sweary material when exposed to the real world.

A quick social analysis of these themes also reveals the reasons behind the ‘hierarchy’ of swearwords. In the past hundred years, the role of the church in everyday western society has dropped off dramatically and offending one’s local priest (or your reputation with him) has become less of a social concern. Among the many consequences of this (and I’m sure an aggressive vicar could list a hundred more) has been the increased prevalence of swearing in normal society, and the fall of Church-related swearwords in terms of how severe they are; using a word once deemed blasphemous doesn’t really seem that serious in a secular society, and the meaning it does have is almost anachronistic in nature. It helps, of course, that these words are among the oldest swearwords that have found common use, meaning that as time has gone by their original context has been somewhat lost and they have got steadily more and more tame. Perhaps in 200 years my future equivalent will be able to say dick in front of his dad for this reason.

The place of excrement and sex in our society has, however, not changed much in the last millennia or two. Both are things that are part of our everyday lives that all of us experience, but that are not done in the front room or broached in polite company- rather ugly necessities and facts of life still considered ‘wrong’ enough to become swearwords. However, whilst going to the loo is a rather inconvenient business that is only dirty because the stuff it produces is (literally), sex is something that we enjoy and often seek out. It is, therefore, a vice, something which we can form an addiction to, and addictions are something that non-addicts find slightly repulsive when observed in addicts or regular practitioners. The Church (yes, them again) has in particular found sex abhorrent if it is allowed to become rampant and undignified, historically favouring rather strict, Victorian positions and execution- all of which means that, unlike poo, sex has been actively clamped down on in one way or another at various points in history. This has, naturally, rarely done much to combat whatever has been seen as the ‘problem’, merely forcing it underground in most cases, but what it has done is put across an image of sex as something that is not just rather dirty but actively naughty and ‘wrong’. This is responsible partly for the thrill some people get when trash talking about and during sex, and the whole ‘you’ve been a naughty girl’ terminology and ideas that surround the concept of sex- but it is also responsible for making sexually explicit references even more underhand, even more to be kept out of polite spheres of movement, and thus making sexually-related swearwords the most ‘extreme’ of all those in our arsenal.

So… yeah, that’s what I got on the subject of swearing. Did anyone want a conclusion to this or something?

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3500 calories per pound

This looks set to be the concluding post in this particular little series on the subject of obesity and overweightness. So, to summarise where we’ve been so far- post 1: that there are a lot of slightly chubby people present in the western world leading to statistics supporting a massive obesity problem, and that even this mediocre degree of fatness can be seriously damaging to your health. Post 2: why we have spent recent history getting slightly chubby. And for today, post 3: how one can try to do your bit, especially following the Christmas excesses and the soon-broken promises of New Year, to lose some of that excess poundage.

It was Albert Einstein who first demonstrated that mass was nothing more than stored energy, and although the theory behind that precise idea doesn’t really correlate with biology the principle still stands; fat is your body’s way of storing energy. It’s also a vital body tissue, and is not a 100% bad and evil thing to ingest, but if you want to lose it then the aim should simply be one of ensuring that one’s energy output, in the form of exercise  exceeds one’s energy input, in the form of food. The body’s response to this is to use up some of its fat stores to replace this lost energy (although this process can take up to a week to run its full course; the body is a complicated thing), meaning that the amount of fat in/on your body will gradually decrease over time. Therefore, slimming down is a process that is best approached from two directions; restricting what’s going in, and increasing what’s going out (both at the same time is infinitely more effective than an either/or process). I’ll deal with what’s going in first.

The most important point to make about improving one’s diet, and when considering weight loss generally, is that there are no cheats. There are no wonder pills that will shed 20lb of body fat in a week, and no super-foods or nutritional supplements that will slim you down in a matter of months. Losing weight is always going to be a messy business that will take several months at a minimum (the title of this post refers to the calorie content of body fat, meaning that to lose one pound you must expend 3500 more calories than you ingest over a given period of time), and unfortunately prevention is better than cure; but moping won’t help anyone, so let’s just gather our resolve and move on.

There is currently a huge debate going on concerning the nation’s diet problems of amount versus content; whether people are eating too much, or just the wrong stuff. In most cases it’s probably going to be a mixture of the two, but I tend to favour the latter answer; and in any case, there’s not much I can say about the former beyond ‘eat less stuff’. I am not a good enough cook to offer any great advice on what foods you should or shouldn’t be avoiding, particularly since the consensus appears to change every fortnight, so instead I will concentrate on the one solid piece of advice that I can champion; cook your own stuff.

This is a piece of advice that many people find hard to cope with- as I said in my last post, our body doesn’t want to waste time cooking when it could be eating. When faced with the unknown product of one’s efforts in an hours time, and the surety of a ready meal or fast food within five minutes, the latter option and all the crap that goes in it starts to seem a lot more attractive. The trick is, therefore, to learn how to cook quickly- the best meals should either take less than 10-15 minutes of actual effort to prepare and make, or be able to be made in large amounts and last for a week or more. Or, even better, both. Skilled chefs achieve this by having their skills honed to a fine art and working at a furious rate, but then again they’re getting paid for it; for the layman, a better solution is to know the right dishes. I’m not going to include a full recipe list, but there are thousands online, and there is a skill to reading recipes; it can get easy to get lost between a long list of numbers and a complicated ordering system, but reading between the lines one can often identify which recipes mean ‘chop it all up and chuck in some water for half an hour’.

That’s a very brief touch on the issue, but now I want to move on and look at energy going out; exercise. I personally would recommend sport, particularly team sport, as the most reliably fun way to get fit and enjoy oneself on a weekend- rugby has always done me right. If you’re looking in the right place, age shouldn’t be an issue (I’ve seen a 50 year old play alongside a 19 year old student at a club rugby match near me), and neither should skill so long as you are willing to give it a decent go; but, sport’s not for everyone and can present injury issues so I’ll also look elsewhere.

The traditional form of fat-burning exercise is jogging, but that’s an idea to be taken with a large pinch of salt and caution. Regular joggers will lose weight it’s true, but jogging places an awful lot of stress on one’s joints (swimming, cycling and rowing are all good forms of ‘low-impact exercise’ that avoid this issue), and suffers the crowning flaw of being boring as hell. To me, anyway- it takes up a good chunk of time, during which one’s mind is so filled with the thump of footfalls and aching limbs that one is forced to endure the experience rather than enjoy it. I’ll put up with that for strength exercises, but not for weight loss when two far better techniques present themselves; intensity sessions and walking.

Intensity sessions is just a posh name for doing very, very tiring exercise for a short period of time; they’re great for burning fat & building fitness, but I’ll warn you now that they are not pleasant. As the name suggest, these involve very high-intensity exercise (as a general rule, you not be able to talk throughout high-intensity work) performed either continuously or next to continuously for relatively short periods of time- an 8 minute session a few times a week should be plenty. This exercise can take many forms; shuttle runs (sprinting back and forth as fast as possible between two marked points or lines), suicides (doing shuttle runs between one ‘base’ line and a number of different lines at different distances from the base, such that one’s runs change in length after each set) and tabata sets (picking an easily repeatable exercise, such as squats, performing them as fast as possible for 20 seconds, followed by 10 seconds of rest, then another 20 seconds of exercise, and so on for 4-8 minute) are just three examples. Effective though these are, it’s difficult to find an area of empty space to perform them without getting awkward looks and the odd spot of abuse from passers-by or neighbours, so they may not be ideal for many people (tabata sets or other exercises such as press ups are an exception, and can generally be done in a bedroom; Mark Lauren’s excellent ‘You Are Your Own Gym’ is a great place to start for anyone interested in pursuing this route to lose weight & build muscle). This leaves us with one more option; walking.

To my mind, if everyone ate properly and walked 10,000 steps per day, the scare stats behind the media’s obesity fix would disappear within a matter of months. 10,000 steps may seem a lot, and for many holding office jobs it may seem impossible, but walking is a wonderful form of exercise since it allows you to lose oneself in thought or music, whichever takes your fancy. Even if you don’t have time for a separate walk, with a pedometer in hand (they are built into many modern iPods, and free pedometer apps are available for both iPhone and Android) and a target in mind (10k is the standard) then after a couple of weeks it’s not unusual to find yourself subtly changing the tiny aspects of your day (stairs instead of lift, that sort of thing) to try and hit your target; and the results will follow. As car ownership, an office economy and lack of free time have all grown in the last few decades, we as a nation do not walk as much as we used to. It’s high time that changed.

Desert Bus

Charity is, as has been well documented, the most competitive industry on the planet. The trouble is that there are many, many things wrong with this world, and lots of people who believe that all should get the same thing- but nearly all of them are going after the same target demographic (the rich middle classes who can afford to give to them), and there are simply so many of them competing for people’s time, energy and, most importantly, financial support that many get drowned under the weight of competition. This has lead to many charity events in recent years attempting to break out from the mainstream collection ideas, focusing on charitable enterprise or other such concepts in order to be different and identifiable. However, when preparing for one such event that is happening in the very near future (hence why I’m publishing this post a day early) I saw an opportunity to combine the topic of charity with blogging and an old favourite fall-back topic, gaming- but to start with, I’m going to talk about magic, so sit in for a story folks.

In 1975 a pair of American magicians delivered a show in Minnesota that would quickly become the first of many. With another co-host, the duo built their reputation with a regular show that lasted until 1981, before moving to New York to start their own off Broadway shows. By 1985 these were garnering them some top reviews, so as the 90s approached they turned their act to Broadway proper. During the 1990s they were appearing regularly on chat shows, doing US national tours and making TV cameos, firmly establishing themselves as possibly the most famous magicians on earth at that time (and possibly the present day too). Their names were (and are) Penn & Teller.

By 1995 their career was reaching a zenith; famous both nationally and around the world, they were the closest the magical world had to global superstars. And with stardom came all the trappings of fame, including incessant requests from various publishers and agents asking to be allowed to use their name to plug something, and presumably in late 1994 one such offer from Absolute Entertainment was accepted; to allow Penn & Teller to be the subject material for a videogame.

The game in question was to be called Penn & Teller’s Smoke And Mirrors; the console, the Sega-CD (an add-on for the Sega Mega Drive that was at the time fighting a furious console war with Nintendo’s Super NES). The game itself consisted of a series of mini-games, in a similar way to how a magic show is comprised of individual tricks- or at least, that was the idea. Each game was a trick you had to master, a little bit of slight-of-hand/controller that you had to learn before inviting your friends over and thrashing them since you knew how the trick worked, as a form of payback against those friends “who come over to your house, eat your food, drink your soda, play your games and always beat you” (Penn’s words, not mine). Many have since voiced the opinion that videogaming was a rather odd choice of platform for this idea, but whether this would have impacted sales was never discovered, as Absolute Entertainment went bust after (conveniently) they had completed the game’s development, but before they got a chance to ship it and pay Penn & Teller back the licensing money they were owed. Under the terms of the contract, this rendered all deals regarding use of Penn & Teller’s likenesses and intellectual property null and void, meaning Absolute Entertainment’s owners (Skyworks Interactive Inc.) couldn’t sell the game, and all the copies they produced presumably sat in a corner gathering dust somewhere. However, before the studio went under another player entered our story, by the name of Janet Reno.

At the time, Janet Reno was Attorney General of the United States under Bill Clinton’s leadership, and at the time in question she chose a particularly opportune moment to join the chorus of voices against the violence in videogames. Reno’s argument partially centred on the idea that these games were unrealistic, and should try to depict life as it really was rather than clouding the mind’s of the nation’s children (or something), so as a rather sly joke Penn & Teller slipped one more minigame in, the only one that wasn’t a magic trick. A little minigame going by the name of Desert Bus.

Desert Bus was described as being designed to be an example of ‘stupefyingly realistic gameplay’, and in it you played as a bus driver. Your job was to drive between two US cities, Tucson, Arizona, and Las Vegas, Nevada, at no more than 45 miles per hour (presumably the bus was electronically limited), in real-time, right across the Great American desert. The scenery was fairly unchanging (the odd tree or bus stop goes by), there is no traffic coming the other way, the graphics are about as good as could be expected from that generation console, there are no people to pick up, and the journey takes 8 hours to complete in each direction. After 5 hours, a bug hits the windscreen. This is considered a highlight.

However, there were three things that turned this from a rather interesting statement by the game developers to a simultaneously evil and absolutely hilarious game, depending on whether you were playing or just hearing about it. Firstly, there is no ability to pause; pressing the pause button merely activates the horn, so you’re in for the long haul. Secondly, the bus lists to the right, meaning one cannot simply tape down the accelerator and leave it for eight hours- it requires one’s constant attention (and repeated turning left) to avoid crashing. If you do crash, and stay still for 15 seconds, a tow truck comes to take you back to Tucson- again, in real time, and at 45 miles an hour. Thirdly, if you reach Vegas, you get one point- and 15 seconds to decide if you want to try for another one by heading back to Tucson. The game has a limit of 99 points, never achieved without the use of an emulator. This is the world’s greatest endurance test- Penn & Teller even had plans, had the game been released, to set up a competition for who could get the most points, the prize being a luxury trip in ‘the real Desert Bus’, a few nights in a luxury Vegas hotel and tickets to their show, but of course the game never exactly received widespread coverage.

That is, however, not until 2007, when two more players enter our story- Penny Arcade and LoadingReadyRun. Penny Arcade is probably the most famous webcomic in the world, written by a couple of games nerds for games nerds (I should probably say at this point that I’ve never actually read it, but ho hum), and very much acting as a voice for the gaming community. It’s founders, Jerry Holkins and Mike Krahulik, have become successful enough to start their own gaming convention (PAX), and in 2003 they embarked on another project- Child’s Play. Designed with the view in mind of a gaming charity, a chance for gaming culture to give something back to society and to improve its negative image as being violent and uncouth, it aims to deliver toys and videogames to sick children in hospitals worldwide, in order to make their lives a little more bearable. Some have said that it’s message is perhaps not as righteous as that of, say, Oxfam, but these people are kind of missing the point of charity and it is nonetheless charmingly sweet in concept. Penny Arcade’s prominence among the gaming community is such that many key industry figures have got behind it and the charity has so far raised over $12 million, nearly one million of which has come thanks to the work of a group of Canadians behind an 8-year old internet sketch comedy series called LoadingReadyRun.

You see, in 2007 the guys behind LoadingReadyRun decided that they would try to use their small but devoted hardcore fan base to raise some cash for such a good cause, and so decided to organise a charity gaming marathon in aid of Child’s Play. Casting around for a suitable game to play, they decided that ‘the most boring game in the world’ would form a good backdrop whilst they danced, pissed around and generally humiliated themselves on camera to get donations, and so they plumped for Desert Bus. As they slotted a copy of the game (don’t ask me where they got it from) into a borrowed Sega CD, they hoped to try and raise $5,000 dollars, the plan being that their strategy of ‘the more we get the longer we play’ would last them about a weekend. They made four times their target, and the following year did the same thing again and hit $70,000, forcing them to play for nearly 4 days. By the next year their comedy had reached a wider audience after being picked up and hosted by The Escapist online ‘magazine’, and they broke $100,000 for the first time; last year they made $383,125.10, and hope to bring their sum total to over a million this year. Desert Bus For Hope 6 starts tomorrow, at 5am GMT (or 9pm PST), it’s for a great cause, and it should be entertaining to watch the kind of challenges they get up to- they are professional sketch comedians after all. The website’s here, and the list of people ringing in is here (spoiler- the list includes Notch), and a far more entertaining history of the game is here. If you’ve got the time free, give them a watch. It’s for the children.

Awkward questions

I have previously on the blog delved into the moral implications of murder and other such despicable crimes- I would put a link in, but I have no desire to send an otherwise innocent audience into reading what ended up being a retarded, unjustified tirade by someone who really wished he had planned his writing beforehand. Today, murder will once again be on the agenda, but contrasted against another, equally if not more distasteful, crime- sexual assault.

My most recent encounter of the whole “Rape v Murder” thing came from a gaming (yes, gaming again) perspective, asking the question ‘why is it considered so inappropriate and such taboo to include rape in a game when the majority of games are centred around killing and murder?’. However, today I wish to take some arguments I have encountered on the subject and contrast them to another fact surrounding the two issues- judicial sentencing.

In English Law, murder carries a mandatory sentence of life imprisonment (in one of its various legal names), with the average offender serving 14 years behind bars. By contrast, the maximum sentence for sexual assault is just 10 years (although it can be, depending on situation, far less than that) and their name on the sex offenders register- a comparatively balmy punishment.

This may seem a fair cop according to the ‘traditional’ idea of ‘murder is the worst thing anyone can do ever at all’- but is that in fact really the case?

Let us consider the facts. One point certainly in that idea’s favour is the simple fact that murder is, by its very nature, pretty damn terminal- the perpetrator cannot seek forgiveness from his victim, pay back his debt and agree that a terrible mistake was made but it’s alright now. Once it’s done, it’s done, and no amount of advancement in medical technology is ever likely to change that. There is also the huge breadth of its impact- one life attaches to a lot of others and is thus especially noticeable when it suddenly disappears, leaving a gaping void unfilled that touches the lives of many. By contrast, rape tends to be a crime against an individual whose resulting repercussions may not extend much further than them, particularly given the fact that the majority of sexual assaults go unreported.

However, to contrast against this we have huge swathes of modern life & culture- soldiers and the action-hero protagonists of many films & games are among the most idolised heroes of our age, despite the fact that they are professional killers. In these situations, those of war both real and fictional, against a country or a faceless, nameless power, the killing of the enemy is seen as a regrettable but justifiable loss given the circumstances at least, and as deserved, purposeful justice against ‘the bad guys’ at the other end of things. Then, of course, we consider that not all murders are premeditated acts of viciousness. Some policemen can tell story after story of young kids, always dipping in and out of trouble, who end up hanging around with the wrong group of friends. It can be easy for them to pick up a gun, pick up a knife, for them to get scared and panicky and have 5 seconds of madness. All more accidental than anything, but it means that some are almost deserving of sympathy. And then there is the very nature of death. It is the one universal constant, transcending race, gender, wealth, lifestyle, career, everything- as Robert Alton Harris quipped on his way to the  San Quentin gas chamber ‘You can be a king, or a street-sweeper, but everyone dances with the Grim Reaper’. Death comes to everyone eventually, and as such we spend large proportions of our lives learning to accept it. Murder is not just sometimes either justifiable, unintentional or both, but it is in some ways nothing more than an acceleration of the natural order of things.

Contrast that to sexual assault, which is an entirely different prospect. Yes, it may not be as terminal as murder, but the psychological effects can and more often than not do last a lifetime- a murder victim does not have to relive the experience in their nightmares. Rape also does not, of course come to us all (although the number of women who are estimated to have been sexually assaulted over the course of their lifetime is quite alarming, even in the developed world), and men’s risk of it is almost as close to zero as it is possible. It is not as universal as death, and in that way is particularly unfair- victims are target specifically because of their gender & appearance, singled out from the crowd and made to think forever afterwards ‘why me’? This individuality is also experienced in the action’s consequences- because no obvious physical damage is usually done, the memory or even knowledge of the incident is often absent from even those closest to the victim after a relatively short space of time, leaving them feeling alone and abandoned inside the maze of their own mental distress. And then… there is something fundamentally and premeditatively evil about sexual assault. It is not something that can be done by accident over the space of a mad, panicked 10 seconds- it is not something that can be done by accident, or justified in anyway. There is never a ‘them or me’ situation, it is never ‘for the greater good’. There is no good reason for doing so that shows adequate respect towards the human race- it is simply always wrong.

So then- why does sexual assault carry such a lesser punishment than murder, if both are morally equally despicable at best? Some have suggested it is to appease the families of murder victims, others that the legal system is out of touch- but in fact the reason is a lot more practical than that. If murder and rape both carried (say) life sentences, then there would be no reason for a rapist not to kill his victim afterwards in order to bury the evidence- therefore by having a higher sentence for murder, the legal system is trying to save the lives of rape victims. Is the system just? Perhaps not. Does it work? In this context, certainly.