The Scrum Problem

My apologies from deviating back to a personal favourite- I try too keep rugby out of these posts on the grounds that, in real life, it tends to make things kind of exclusive for people who aren’t into it, but I thought that I might be allowed one small deviation from this guideline. Today, I wish to talk about probably the single most contentious issue in the game today, one that divides, confuses and angers just about everyone involved in it: the scrum.

The scrum has always been a historic feature of the game of rugby- perhaps a historic callback to the old ‘scrums’ of viciously fighting players that formed the origins of the game of football, in the context of rugby it has proved contentious since the very first international ever played. England and Scotland were playing one another and, at the time, both played under different rules, so it was agreed that they would play under English rules for the first half and Scottish ones in the second. The game was around an hour old, tied at 0-0 (yeah it was a bit rubbish in those days), when the Scots won a scrum on the English five metre line. Rather than feed the ball into the scrum, the Scots instead began to push. The unsuspecting English forwards were caught off guard and forced back over their own line, whereupon the Scottish scrum-half grounded the ball. Whilst totally illegal under English rules, and thus generating a barrage of complaints, the Scots had one fair and square, starting off a bitter rivalry against ‘the Auld Enemy’ that continues to this day.

The scrum has developed a lot since those days (everyone now plays under the same rules for one thing), but perhaps the most important development for the modern game came in the 1990’s, specifically within the New Zealand team at the time. The All Blacks were a talented side, but their major disadvantage came up front, for whilst their front row players were skilled, Sean Fitzpatrick and company were not the biggest or heaviest front row around. Whilst not a disadvantage in open play, at scrum time it was feared that they would crumble under their opponent’s superior weight, so they had to find a way round that. In the end, they resorted to a bit of trickery. The structure adopted at scrum time by most sides of the age was to come together gently, get settled, then let the scrum half put the ball in and start to push, twist, and cheat in all the million ways discovered by front rowers over the years. However, what the Kiwis decided to do was hit the engagement hard, smashing their opponents back to get a good body position early. Then, the scrum half would feed the ball in almost immediately, allowing them to start pushing straight away and keep their opponents on the back foot, thus not allowing them time to get themselves settled and start to push back. It worked like a charm, aside from one small drawback. Everyone else started to copy them.

Even with trained wrestlers, there is only so much damage that sixteen men can do to one another when simply trying to push one another back. However, when not much below a tonne of meat slams as hard as it can into another tonne smashing back the other way, the forces involved in the impact is truly huge, and suddenly the human spine doesn’t seem all that strong. Not only that, but the slightest misalignment of the impact, and that amount of force means there is simply no way for it to all settle down nicely. Combine this fact with the immense muscle building and weight gain programs now demanded by the modern, professional game, and the attention to detail of modern coaches to get that extra edge in the impact, and we reach the inescapable and chaotic conclusion that is the modern scrum. In the last world cup in 2011, in matches between top-tier countries 50 scrums out of every 100 collapsed, and there were 31 resets and 41 free-kicks or penalties per 100. The stats were virtually the same during this year’s Six Nations, in which nearly half of all scrums resulted in the ball not coming back and creating one match (Ireland v Scotland) that spent over a quarter of its playing time spent scrummaging, resetting or collapsing.

This is despite the fact that the face of the game has changed very much against the set piece in the modern era. In the early 1970’s, analysis suggests that the average number of set-pieces (scrums and lineouts) in a match was nearly triple its current value (mid-thirties), whilst the number of rucks/mauls has gone up sixfold since then. Even since the game first turned pro in the mid-nineties, the number of set pieces has dropped by a third and the number of successful breakdowns tripled. The amount of time the ball spends in play has also risen hugely, and some are even arguing that the scrum as we know it is under threat. Indeed, in last year’s Six Nations the scrum was only the deciding factor in one game (England v Ireland), and as Paul Wallace astutely pointed out at the time that Ireland getting pushed about for the entire match was their reward for playing by the rules and not sending a front rower off ‘injured’.

Then there are the myriad of various intrigues and techniques that have lead to the scrum becoming the unstable affair it is today. Many argue that modern skintight shirts don’t allow players to grip properly, forcing them to either slip or grab hold of easier and possibly illegal positions that make the scrum decidedly wobbly. Others blame foot positioning, arguing that the modern way of setting up one’s feet, where the hooker demands the majority of space, forces the backs of his props to angle inwards and making the whole business more dangerous and less stable. Some blame poor refereeing for letting scrummagers get away with things that are now becoming dangerous, destabilising habits among front rowers, whilst others may counter this by considering the myriad of confusing signals a referee has to try and keep track off at scrum time- two offside lines, straightness of feed, hooker’s feet up early, incorrect back row binding, illegal front row binding, whether his line judge is signalling him and whether anyone’s just broken their neck. This is clearly a mighty confusing situation, and one I’d love to be able to start suggesting solutions for- but I think I’ll leave that until Saturday…

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Muscle time

OK, time for part two of my ‘gym-less workouts’ guide, this time dealing with the important stuff- muscular strength. Strength is a fairly blanket term, covering every one of the (numerous) muscle groups, different motions and the various aspects of size, explosive power, maximum strength and endurance. The general rule that applies to pretty much any exercise is that less reps on a higher load (so more weight, more difficult technique, doing the motion in a slower, more controlled fashion etc.) will build more power and strength, whereas more reps on a lower load will build lean, wiry muscle built for speed and endurance. It’s also important, as with fitness exercises, to do a quick warm-up to ensure your muscles are ready for work- this generally takes the form of a few very easy exercises just to get them moving and the blood flowing. A quick note on sets and reps too- it is standard practice among gym goers to do exercises in ‘sets’ (normally three of them, but any number from 1-5 is fine), each of them containing a fixed number of repetitions, or ‘reps’ of that exercise. Each set is separated by a break of anywhere from 30 seconds to 2 minutes. This way of working allows you to do more stuff than you could in a single sitting, but the resting and then reworking of your muscles will also pay dividends in terms of effectiveness. I have tried to offer some advice as to the amount you should be doing, but adjust to whatever feels right for you. Try to set yourself small, achievable targets to work towards, as these can be the difference between somebody who turns into a muscle-bound hunk to just a bloke who works out and always looks the same way.

One final thing- it’s not good to go and blow yourself out with a high-intensity session every day. These exercises are probably best done in one big ‘gym session’, and if you cycle through the various exercises, giving that muscle group, rather than your whole body, a rest, then this circuit training will be a great fitness workout too. But they can work just as well done whenever is most convenient, and trying to do a big session every single day will just tire you out to the point at which your muscles can’t recover (and thus can’t build effectively) and you won’t be able to keep up a good intensity. A gym goer will rarely do more than three sessions a week, with rest days spread between them , to ensure maximum effectiveness. Sessions should also be well planned in advance (it makes sense for anyone who wants to get serious about this to plan a weekly routine and just change the number or reps & sets as you improve)- good planning separates those who are always improving and the blokes who go to the gym three times a week for years and never look any different.

OK, now to start on the actual exercises (for which a rucksack will be necessary for a number of the exercises), working from the bottom up:

LEGS
Where
: Quadriceps (quads) are located at the front of the thigh, hamstrings (or ‘leg biceps’) at the back and calves down the back of the foreleg, behind the shin bone
Exercise: Run. Or cycle, if that’s more your thing, but to my mind you can’t really do better than running- it’ll do everything. Sprint sets, running as fast as possible over short, 20 metre distances, will work for strength (try sprinting out and then back-pedalling for a good, mixed workout)- sets of 10 sprints, separated by a minute rest, should do nicely, increasing the number of sets you do as you get fitter and stronger. A good run at moderate intensity should will work wonders for both muscle mass and endurance- it should start to hurt from about 10-20 minutes onwards, in both heart and legs, but try to push on through the pain and it’ll be worth it. However, if you feel a stitch coming on then slow to a walk and take a rest for it to subside, otherwise you’ll be in for a very uncomfortable time and you won’t work as effectively. If you can manage regular half-hour runs, at whatever speed you can, that will do nicely
If you really want to work on your leg strength but for some reason don’t want to do sprints (wanting to mix it up a bit is a good reason- laziness is not!), then load up a backpack with as much weight as it can take, and stand with feet shoulders-width apart. To work the quads, squat down as deep as you can, trying as much as you can to keep your feet flat to the floor, and then stand up- if you really want to feel the burn then do so as slowly as you can. Three sets to destruction (as many as you can do), with a 90 second rest between each should work. For calves, just go up onto tiptoes and back down again repeatedly. These should be done as quickly as possible for as long as possible- but make sure your calves are well-stretched beforehand, as they are particularly prone to cramps and pulling. If this is too easy (which it probably will be), try doing it on only one leg at a time, and do lots of fast reps

ABDOMINALS (ABS)
Where:
 As the name suggests, in the abdominal area- around the belly. These muscles are what form a six pack, and are often hidden by a belly- so if you want to show them off, you’re going to need to lose the flab (which I have yet to do!)
Exercise: There are a huge variety of abdominal exercises you can do- sit-ups, medicine ball drops, leg raises etc.- but one of the most reliable is crunchesLie with your back flat on the floor, hips and knees forming right-angles (so your shin should be parallel with your back). Grab your ears with your hands (you can let go if you’re used to the motion, but it helps to prevent your arms swinging you up), and sit up very slightly, pulling your shoulder blades just off the floor and touching your elbows to your knees. Then drop back down and repeat. Try to keep your knees in position, and do not pull yourself up with your arms. All abdominal exercises are done in an isotonic fashion (low load, fast motion, high reps), and this is no exception- crunches should be done as fast as you can, each one ideally taking around a second (but if you can’t quite keep up then don’t worry- it’ll come). After 20-30 reps, your belly should start to hurt- keep on pushing until you physically cannot do any more. Then take a 90 second break and do another set to destruction, for as many sets as you can do comfortably.
Another muscle group typically grouped with the abs are the obliques, which are similar muscles down each side of your body. A lot of exercises (and gym goers) tend to ignore them, but they are important nonetheless. A small adaptation to crunches can work the obliques- when lifting yourself off the floor, twist your body so that your right elbow touches your left knee. Then, on the next rep, touch your left elbow to your right knee and so on, continuing to alternate. The same ‘burning’ sensation should be felt down your sides as well as in the belly, which tells you you’re doing a good job.

OK, all that rambling at the start took up quite a lot of room, so I’m going to have to continue this in my next post. Until then- see what you can do on the aerobic and flexibility fronts, and try not to burn yourself out too quickly (advice I have been breaking recently =] ).