Twitch Plays Pokemon: Humanity in a Nutshell

In the three weeks or so since its inception, Twitch Plays Pokemon has come very close to taking over the internet. It has spawned its own memes and in-jokes, its own subculture, has been reported on by major news networks around the world and has somehow persuaded hundreds of thousands of people at the time to repeatedly type ‘up’ into a chat menu in the vain hope their input will make a difference. And somehow, this all makes for surprisingly compelling viewing.

The idea is brilliant in its simplicity: a stream of a Pokemon videogame broadcast live over Twitch TV, with a mod for the chat that allows viewers to enter onscreen commands that will effect gameplay- so somebody typing ‘down’ into the chat will cause the player character to move down (assuming, of course the command is not received whilst the character is in the midst of stepping from one tile to the other. Thus, people from all over the world are forced to work together, or at least in something vaguely approaching sychronicity, to progress through the game, and the more people they are the more chaotic and hard to control the whole business becomes. Naming Pokemon is a quite hilarious farce. With no central control of the game, viewers are forced to try and negotiate immediate aims and decisions through the ever-scrolling chat before even attempting to implement them, and if no clear consensus is reached then the character is essentially condemned to walking back and forth around a city or other immediate area whilst everyone attempts to move in different directions. And, this being the internet, there are more than a few trolls- those who delight in the inherent chaos of the game and make it their job to hamper progress wherever they can.

Somehow, the image of a pixelated figure walking randomly about the screen has proved wildly popular, with hundreds of thousands of people watching and contributing to the adventures, functioning as a group brain that has become known as the Hivemind. The nature of the stream has led to a large number of somewhat bizarre oddities compared to a regular Pokemon playthrough- with the game playing day and night with a rotating cast of controllers, grinding for hours on end to level up Pokemon is less soul-destroying on the player and will quite often continue for hours on end as the Hivemind endeavours to decide what to do next. As such, Pokemon tend to level up fairly quickly and battles, even against Gym Leaders, are relatively speaking straightforward to win. However, successfully walking to where the Hivemind ‘wants’ to go, unlikely to have been considered a challenge by the original developers, is a far more taxing business. A series of one-way ledges in the early days of the stream took over a day to navigate, and a subsequent mountain pass had to be attempted on multiple occasions after several ‘accidental’ uses of Dig took them back to the start- the 30 second delay between the chat and the screen doesn’t exactly help. An attempt to deposit the offending creature in the PC, another unintended yet extreme challenge involving multiple successive ‘correct’ button presses, ended with the party’s two best Pokemon being released and lost for all eternity, and attempting to buy a water stone (after many hours of heated debate) ended in similar failure. One maze required the entire nature of the stream to be restructured as ‘Democracy mode’ was initiated- hell, even getting through the door to the Pokemon Centre has baffled users for more time than it has any right to.

But perhaps the main motivator behind TPP has been the lore and humour developed within. A veritable religion has sprung up surrounding the Helix Fossil, an early game item that, being early up in the items list and unusable in general play, was consulted on many occasions- the player character was said to be ‘looking to the Helix for guidance’. Its counterpart, the Dome fossil, has become a Satanic figure, with several particularly annoying game features (such as the aforementioned user of Dig) becoming ‘servants of the Dome’. The chat has also come up with its own nicknames for the selection of Pokemon with strings of random letters for names and has more recently (at time of writing) become fixated with the captured ‘Doges’ (this is the internet after all), aka the Pokemon Poochyena.

So… why am I talking about this? Well, other than because I find the thing faintly amusing, I find what TPP represents truly fascinating, and I think it exists as the perfect microcosm of, and metaphor for, human existence and society. Think about it- we have thousands of people united only by a common goal (completing the game), yet each with very little power to achieve said goal. They do what they can, hampered by the limitations of the world they find themselves in, and a chosen few rise above the rest and at least attempt to give the masses direction toward they go. But all do not function in harmony- different voices all compete for attention, with every participant sure they have a way to make things so much simpler if only everyone would agree. Others act as saboteurs and dissenters, criminals if you will, their efforts in a stroke undoing the hard work of others as they contentedly giggle to themselves from the sidelines, whilst still others just go about their duties almost randomly in the hope their efforts will count for something. In doing so, the Hivemind has developed its own gods, religions, folklore and history, providing the entertainment and distraction needed for the stream to keep going. Sometimes, these distractions and other differences of opinion have held the stream up for hours, halting forward progress. And yet, despite all obstacles, despite what should surely be unmitigated chaos, this stream has achieved things many would have thought impossible. They have overcome their obstacles, put aside their differences and (after a fashion) made decisions, have captured some of the rarest and trickiest to obtain of all Pokemon (most notably the singly-occurring Zapdos hidden in an obscure corner of Pokemon Red) and ultimately completed two games (Pokemon Red & Crystal). They are even making good progress on a third (Emerald) at time of writing.

Society at large is, to me at least, not too dissimilar. Each and every one of us goes about our daily lives, doing what little bit we can in the grand scheme of things. Some of us attempt to make the world a better place and do so, others have no such lofty goals but end up doing so anyway, whilst others, either deliberately or through well-meaning but failed attempts, end up dragging us down as a collective. Some have risen to ‘lead us’, many of whom make very little difference to the way we each individually function, whilst other things, from organised religion to what’s on TV this evening, have kept us distracted and motivated to keep on going. We have struggled, we have failed, we have bogged ourselves down for aeons as we all pull in different directions, and yet somehow we have prevailed- and not just that, we have thrived. We have built this amazing world around us, a society that puts the food in my belly, the roof over my head and the internet connection that lets me write this and watch the very stream that has inspired this post. The Hivemind of planet Earth has somehow achieved great things, and for those cynics among you who so often wonder how, I would look no further than Twitch Plays Pokemon.

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Equality vs. Superiority

Has anyone here heard of Anita Sarkeesian? If not, I don’t blame you- I hadn’t either until this morning. She is a feminist activist and video blogger, who recently decided to start a video series entitled ‘Tropes vs Women in Videogames’, in an effort to discuss and address some of the clichés (tropes) that game developers continually use in their portrayal of female characters, the archetypal one being armour (such as that on World of Warcraft) that leaves very little to the imagination. To both fund (since this is one of her main sources of income) and publicise this project, she set up a Kickstarter page (asking for$6,000), and posted a YouTube video… and this is where the trouble started.

As I have said before, the internet (and YouTube in particular) has always attracted the loud, shouty and mind-blowingly offensive, but the response to this video really took the biscuit. I won’t bore you by listing all the comments here, but suffice it to say that the sheer outpouring of hate was quite something to behold. The sheer anger awoken at the merest mention of feminism is quite truly staggering, and it didn’t end there- her Wikipedia page was repeatedly vandalised with explicit sexual references, matching pictures and links to porn sites until it was taken down, at which point the ‘trolls’ started spamming her Kickstarter page to try and get the company to shut her down (although, to their credit, they left it up and her campaign has now received something like $50,000, so there are at least some generous people out there).

The thing that really struck me about the whole business though was the arguments being made against her. For a change, at least some YouTube commenters appeared to actually have a reason for their outrage, and were at least trying (between bouts of  CAPITAL LETTERS and overuse of the word ‘bullshit’) to say what it was.

One chief argument is the current most popular anti-feminist one, namely because it is the only argument with even an ounce of sanity behind it- the idea that nowadays feminism is not about promoting equality, but instead about promoting female supremacy. Now, I actually get where this argument is coming from, because it is actually an issue. Some of the points being raised included the lack of rights for divorced fathers (an area in which I am not especially knowledgeable but am aware there is room for improvement), and the increasing trend for feminists to blame everything bad men do to women on sexism and everything bad women do to men to either be ignored or dismissed as an enigma. This was often linked to another argument regularly championed, namely that complaining about representing women as sex objects in videogames was unjustified because 99% of male gaming characters are the kind of muscled hunks who represent male sex objects, which men never complain about and in any case sex appeal is a necessary selling point of many games. The other main argument centred around ‘why the hell is she asking for money for what she could do for free?’, but since this argument is 1) irrelevant and 2) not thought through (this is her job, so she could do with some cash for it- and more importantly there is no requirement for you to donate so if you dislike the idea then just don’t give her money), I’m just going to stick to the first two arguments for now.

Since so much has been offered championing these two ideas, I thought I would begin by offering the feminist counter-argument to them, so that people can understand the issue fully. Both arguments are, in actuality, perfectly valid and do have evidence to back them up- however, whilst they are entirely appropriate in some scenarios, trouble arises from when they are applied in the wrong place. For example- complaining that women are overly prejudiced against men if a female candidate is preferred over a better-qualified male candidate by a female selector (I will not mention the issue of quotas here, but may in another post) is completely valid. Complaining in this way when a man is given a 20-year sentence for sexual assault is, however, entirely inappropriate.Thus, in this case, the ‘male’ viewpoint thinks that it is entirely appropriate to claim that ‘feminism has gone too far’, because it thinks that the representation of men as muscular ‘perfect males’ means that both men and women are treated as sex objects equally in games. The ‘female’ argument however holds the opinion that T&A is used far more for pure sex appeal than the muscular build of male characters, and that this balance should be redressed by adding more realistic and deep female characters to the gaming world.

To all men reading this (I should probably remind everyone at this point that I am male), feminists have a reason for believing this- and it’s purely social. One bone of contention among feminists is that a sexually overactive male is championed as a ‘ladies’ man’, whilst a comparable woman is simply degraded as a ‘slut’. The old, and relatively true, unfortunately, argument to counter this is the old ‘locks and keys’ principle- the traditional roles of men and women in sex, throughout the animal kingdom in fact, is of the male actively seeking sex wherever it can get it and of the female ‘witholding herself’ until she has found a male she is willing to mate with. Thus, we have locks and keys- a key that can open a lot of locks is an impressive tool, a ladies’ man, whilst a lock that can be opened by a lot of keys is rather insecure and considered a bit rubbish, a slut (my apologies for the rather crude imagery here). The same kind of thing applies in the whole ‘sex objects’ thing- when a man looks at a particularly well-endowed female character, she is more likely to be immediately viewed as a potential sex object to be sought out, whereas if a woman looks at a strong, muscular, impressive guy then he is less likely to be viewed as a one until he ‘comes on’. Thus, one use of female sexual iconography is not ‘balanced out’ by even a large number of ‘ideal men’ unless the sexual link is made explicitly. This also does not take into account the fact that these ‘ideal men’ that people claim are sex symbols are never as provocatively dressed as their female counterparts, which only strengthens the focus on sex appeal portrayed by female characters and skews the balance in favour of the objectification of women.

This counter-argument is, in some ways, no more valid than it’s ‘male’ counterpart- both are opinions based on whether one thinks that sexual imagery within videogames is overly focused towards women or not. If this matter were debated below Sarkeesian’s video, then I actually think it would be beneficial towards all concerned. What I don’t think is right however, is the hideous attacks that have been made against her in that space.

Disagree with her opinion? Fine, make your voice heard. But to attack her personally, to label her “a fucking hypocrite slut”, a coward, to attack her as a Jew, call her a “feminazi” and then claim that her dubbing these people “sexist trolls” is just because ‘oh she has a different opinion to us, so we’re CLEARLY all dicks’ or, worse, ‘because she’s wrong’? That, people, is just being a bunch of idiotic, insensitive morons. Some of the posts just resort to abject rubbish, claiming that ‘women get everything for free’ and ‘why should I have to pay if we get a divorce?’ (quick legal detour- normally because you were her only source of income and she could probably do with a hand to make sure she and your kids don’t starve and have to live out on the streets), and other assorted rubbish. Not only that, but the men (predominantly) posting these are only giving her more ammo, letting her ‘show the world how sexist men still are’, when in reality most of us have got nothing against women being our equals.

I’m not entirely sure where to stand on modern feminism- I entirely agree with equal rights for both sexes, and agree that their representation is not yet equal, but am in places unsure whether they’re pushing a little too far or in the wrong direction. I’m also not sure where I stand on Anita Sarkeesian. But I don’t have to have any views to be appalled at the way she’s been attacked in this scenario, and to condemn the rank idiocy of what is, once again, a minority misrepresenting a huge slice of culture. I mean seriously guys- what the f*&£ are you on?